Races determine your character’s core identity in The Forge, shaping how you fight, survive, and progress through the game. Each race comes with unique stat modifiers, passive bonuses, and special abilities that directly affect gameplay.
Every race is defined by three key traits: Rarity, Chance, and Special Abilities. While common races are easier to obtain and more forgiving for new players, rarer races offer powerful advantages—often with meaningful drawbacks that require skillful play to master.
Choosing the right race is just as important as selecting your weapon or build.
Rarity
Rarity determines how difficult a race is to obtain when rerolling.
Common races appear frequently and are ideal for learning the game.
Uncommon and Rare races introduce stronger bonuses with mild trade-offs.
Epic, Legendary, and Mythical races are extremely rare but can dramatically change how your character plays.
Chance
Every race provides passive stat modifiers that are always active. These can include:
- Increased health or stamina
- Movement or attack speed bonuses
- Damage multipliers or resistances
- Resource generation effects
These passives form the foundation of your build and synergize heavily with weapons, armor, and runes.
Special Abilities
Some races possess special abilities that trigger under specific conditions. These abilities go beyond simple stat boosts and can include:
- Damage reflection or mitigation
- Healing effects or lifesteal
- Conditional buffs during combat
- Unique attacks or defensive mechanics
Common/Uncommon
(Human, Elf, Zombie)
- Easy to obtain
- Balanced and beginner-friendly
- Minimal drawbacks
- Ideal for learning mechanics and experimenting with builds
These races provide consistent performance without extreme strengths or weaknesses.
Rare/Epic
(Goblin, Undead, Orc, Dwarf, Shadow)
- Stronger passives and unique abilities
- Noticeable trade-offs (speed, defense, or sustain)
- Reward players who understand positioning and synergy
These races begin to specialize your playstyle.
Legendary/Mythical
(Minotaur, Dragonborn, Golem, Angel, Demon)
- Extremely rare
- Game-changing abilities
- Powerful synergies with specific builds
- Often define entire playstyles
These races are designed for experienced players and late-game optimization.
Complete Races Catalog
Below is a catalog of all playable races in The Forge. Each entry includes its rarity, chance, and full description of abilities.
| Race | Rarity | Description |
|---|---|---|
| Common 25% chance | Blessed: +3% Luck and +3% Extra XP. |
| Uncommon 15% chance |
Superior Genes: +15% Stamina and +5% Height. Glorious: +7% Luck Boost. |
| Uncommon 14% chance |
Rotten: -25% Health. Mutated Genes: +2% health regeneration every 5 seconds. Absorb: 15% chance to convert incoming damage to health. |
| Rare 10.5% chance |
Tiny: -15% Health, -15% Size. Sneaky: +15% Movement Speed, +10% Attack Speed with daggers. Bargain: 12% discount when shopping. |
| Rare 9% chance |
Fragile Bones: -12% Health. Sharp Surface: Reflect 10% of the damage taken. Second Chance: Refills 50% of health when under 10%, every 5 minutes. |
| Rare 8% chance |
Heavy: -10% Stamina, -10% Movement Speed. Muscular: +10% Physical Damage, +15% Health, +10% Size. |
| Epic 7% chance |
Heavy Short: -20% Height, -5% Movement Speed. Gifted Miner: +15% Mining Damage, +5% Better Forge. Critical Mining: 20% chance to deal +50% damage to rocks. |
| Epic 6% chance |
Shadow Pact: +15% Movement Speed, +10% Attack Speed, +10% Stamina, +5% Physical Damage, -10% Health. Phantom Step: 15% chance to dodge damage. |
| Legendary 1.75% chance |
Beast: +20% Health, -10% Movement Speed, -10% Stamina, +10% Height, +20% Width & Depth. Bull’s Fury: Rage Mode under 50% Health. |
| Legendary 1.5% chance |
Durable Scales: +20% Max HP and +10% Height. Sharp Fangs: +12% Physical Damage. Dragon’s Breath: Burn damage over time. |
| Legendary 1.25% chance |
Tank: +30% Health, -10% Movement Speed, +30% Size. Heavy Hitter: +15% Attack Speed with heavy weapons. Stone Heart: 50% chance to lower incoming damage. |
| Mythical 0.5% chance |
Wings: Massive movement & stamina boosts. Mighty Clover: +25% Luck Boost. Smite: Holy damage on hit. Holy Hand: Infinite stamina below 20% HP. |
| Mythical 0.5% chance |
Demonic Powers: Massive combat buffs. Backfire: Burn enemies when hit. Cursed Aura: AoE damage during combat. Devil’s Finger: Hellfire dash ability. |
Browse All Armor
Human
Elf
Zombie
Goblin
Undead
Orc
Dwarf
Shadow
Minotaur
Dragonborn
Golem
Angel
Demon